This is a project that I have been working on for nearly a year. For a long time I have been building computers, since before it was cool to own your own gaming rig. The first PC that I owned that I could call my own I had to put together myself, before that I had to time share with my family.. which for young Dan was not always the easiest task. While I was in highschool I took system building to an obsessive level and at one point had 30 computers in my basement, which I later donated to local schools.
On June 9 – 11 in Winnipeg we held our Game Jam, Peg Jame that is. The theme was things are not as the seem, and although I sent everybody on my team at Bit Space Development to work on projects of their choosing, I decided to try my hand at something as well.
I am not creative so I decided to work with VR as usual.
This past weekend was Skills Canada, a large competition and trade show where tradespeople compete in their trade. Not only is this competition an impressive collection of trades, but it is also a gathering place for innovation in the fields as well as people who make decisions at their organizations.
Skills Canada was a particularly good convention for Bit Space because not only did we have a client in the main trade show floor where we were demonstrating our technology, we had 2 additional booths showing our tech. We were very proud to have so much of our work on display for thousands of kids, competitors, and tradespeople.
Over the past several months we have been working at Bit Space Development with our friends at ZenFri on an application for the Canadian Fossil Discovery Centre. This is one of the more creative projects we have produced at Bit Space including custom art and an original idea. The application uses AR (augmented reality) to engage kids while they learn about ancient aquatic reptiles.
So now that I have had some time to digest everything from web summit, I figured it was time to talk about it. In Early October 2016 I hopped on a plane to fly over to Lisbon Portugal. Not knowing what to expect I figured I would spend the next 6 days wandering around Lisbon and catching some talks at the event. Over all, that stuff did happen but the event ended up having a lot more in store for me than I initially expected.
Now that the big 3 VR HMDs are out it is time to talk about tracking. Some things work and some don’t. When you watch videos of any of the helmets it is easy to think they all work flawlessly, which obviously isn’t true.
I have been working with VR for a long time. I can turn around in my lab and see HMDs ranging from the HTC vive all the way back to the Oculus DK1. In that time there have been a lot of different attempts at input devices that have either become standard or kinda become forgotten about.
So what does this mean? Well this is exciting news for Bit Space Development because over the last year or so we have been working with many different organizations to build interactive training solutions to help organizations accomplish things like hazard identification without putting their employees in danger while they learn. Being greenlit is awesome because this was an opportunity to take what we knew and build something fresh.. in virtual reality. We were voted onto the Steam platform in less than a week, far less time than industry standard which has given us a huge amount of data about our potential customers.
You are an aspiring supervisor with a passion for safety. You have been tasked with inspecting a job site which has been shut down for infractions. You are now responcible for inspecting, exploring, and fixing the safety issues in the game.
My topic was where did virtual reality come from and how is it affecting our local industries. At Bit Space Development we have a focus on building interactive virtual reality applications for education, training, and fun. We are working on plenty of client related projects that bring their ideas to life in VR in one way or another, we also have some awesome projects we are building ourselves. The video is finally up, you can watch my talk here.